Command Reference · Player Manual

Player command manual

The full reference for dice, checks, character sheets and Keeper commands. Commands start with . (also or /) and come in two dialects — the alias column in the cheat sheet lists both the English and the Chinese aliases.

Not at a table yet? Start with the deploy & play guide. 中文读者:玩家指令手册(中文)

1Dice & checks

Two command dialects, one dice engine: the English Avrae / d20 style and the Chinese SealDice style.

Dice expressions

.r 3d6+2roll three d6, add 2
.r 4d6kh3roll 4d6, keep the highest 3 (kl keeps the lowest)
.r d20 advadvantage (dis for disadvantage)
[[1d20+5]]inline roll — embed it right inside a sentence

Skill / attribute checks (the soul of CoC: .ra)

.check Spot Hidden # regular difficulty .check Spot Hidden hard # hard (half skill) .check Spot Hidden extreme # extreme (one-fifth skill)

Success levels, best to worst: critical → extreme success → hard success → success → failure → fumble. The Keeper narrates consequences by level. .check / .ra / .rc are the same command (the D&D side adds .save / .attack / .cast).

Other checks

.sc 1d6/1d10sanity check (lose the first on success, the second on failure)
.init / .riinitiative
.opposed / .ravopposed check (two sides contest)
.growth / .enimprovement check (skill growth)
.rhhidden roll (only you and the Keeper see the result)
.jrrpdaily luck (just for fun)

2Character-sheet commands

.stshow the current sheet
.st STR60 "Spot Hidden"70set attributes/skills (auto-clamped to legal ranges)
.st finalizesnap current HP/MP/SAN to the final stats (finishing touch after creation)
.coc / .dndcreate a new CoC7 / D&D5e character
.setcocpick the CoC crit/fumble house rule
.nn Namerename the current character

3Keeper commandsKEEPER

These are available only when connected with a Keeper key (the terminal UI has screens for all of them too).

Rule-system / KP-skill / module admin screensDescribe the rule system, play style, or module you want in one sentence on the matching terminal screen — the Keeper authors it, validates it with the real loaders, and installs it live. No restart.
.module <path>Import a module file and analyze it into Keeper/player knowledge pools. Big modules take minutes, with a live progress bar (read → embed → analyze → build → done).
.skill enable/disable <id>Toggle KP skills per room, e.g. romance-relationships. Bare .skill lists what's installed and enabled.
.model set <provider> [model]Hot-switch the LLM provider/model, no restart. .model key <key> swaps the API key (private channel only); bare .model shows the current config and is open to everyone — only changes need the Keeper.
.roomOpen / join / leave cross-platform shared rooms; issue room invites.
.import <tavern card>Import a SillyTavern character card (PNG / JSON).
.loreWorldbook: .lore list is open to everyone; add / query / import touch Keeper-only lore, so they're Keeper-gated and the reply goes only to you.
.botlistMaintain the anti-loop bot ignore list (prevents bot-to-bot loops when several bots share a room).
.botToggle dice replies.
Issuing invites / managing keys / room backups happen on the terminal's "Rooms & invites" screen (role-gated, Keeper-only); sensitive replies (masked keys, room keys) go only to you, never broadcast to the room.

4Cheat sheet

Any prefix works: . / / /. KEEPER = Keeper only.

CommandAliasesDoes
.roll.r .rddice expression
.check.ra .rc .save .attack .castskill/attribute check (CoC: .ra 侦查)
.sc.sanitysanity check
.opposed.rav .rcvopposed check
.growth.enimprovement check
.init.ri .initiativeinitiative
.rh.hrollhidden roll (only you/the Keeper see it)
.jrrp.luckdaily luck
.draw.抽牌draw a card
.coc.coc7create a CoC7 character
.dnd.dnd5ecreate a D&D5e character
.genchar.生卡 .生成角色describe → AI drafts a character
.import KEEPER.导入import a Tavern character card
.sheet.stview/edit the sheet
.setcocCoC house rules
.rename.nnrename
.report.团报 .跑团记录export a session report
.help.h .帮助command help
.module KEEPER.模组import a module
.skilllist/inspect room KP skills (toggling is Keeper-only)
.model.模型viewing is open to all; set/key swap is Keeper-only
.room KEEPER.房间rooms/invites
.party.队伍AI companions (add, act, automate)
.lore.设定worldbook (list is open; authoring/query is Keeper-only, replies private)
.botlist KEEPER.机器人名单anti-loop ignore list
.bottoggle dice replies